Dance Games - Athleticism & Timing
Recently, I came to the conclusion that athleticism & timing in dance games are two skill-sets that tend to oppose each-other when it comes to building them, but are symbiotic. Yin-yang type beat. It feels impossible to train timing difficult patterns without having the athleticism to not have my timing affected by exhaustion, but at the same time, it feels difficult for me to build the athleticism without just playing the game and not caring about timing to train. I started playing a lot more Pump recently, and the breadth of difficult double charts have made this symbiosis apparent. When I play to pass difficult stuff, my athleticism goes up, and I feel the gains (and see them on the scale at home). Every time my athleticism goes up a bit, my floor for scoring/timing stuff is raised. Some stuff that I used to find difficult to score becomes a little easier to score on, so on and so forth. It's gotten to the point where I make primarily now make and play difficult edits on St...